Cover Art Chronicles: Curious Cover Change Conundrum

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Those of us who write about video games on the Damage Control staff have previously discussed how Nintendo of America compares to their Japanese and European counterparts at least once, the results rarely being positive. Who knows why it turned out this way, but it’s become an accepted norm since this curious trend began in 2008. Around that time, they started passing on releasing games already localized in English, like Disaster: Day of Crisis and Another Code: R, which is unfathomable for software being released on a healthy console ecosystem. They would have passed on more than that, too, if certain people hadn’t raised a ruckus. It could have been worse, sure, but it was noise we shouldn’t have needed to make in the first place.

But enough of that. You can see the banner and title above, meaning you’re already aware that I’ll be focusing on a comparatively lighthearted topic for this post, discussing certain cover arts the company uses. The opening paragraph wasn’t there for show, however, as Nintendo of America has also been going out of their way to make some covers inferior to what’s being displayed on store shelves in Japan and Europe. It’s an issue I can’t wrap my head around, yet it keeps happening for some goofy reason.

I covered an earlier example in a previous Cover Art Chronicles post, when the company opted for a different cover with the NA version of The Legend of Zelda: Ocarina of Time 3D. It’s possible some figured a simpler approach to a cover would work better than a new piece of art designed for this version from Yusuke Nakano, but they’re few and far between. And they’re wrong.

Yes, that includes me, because I said the American cover won in that post, strangely enough. Ah, if only I had a time machine so I could set myself straight.

Seriously?
Seriously?

That one, however, is in the past, and I’ve already provided a link. A more bizarre change occurred with another Zelda game: The Legend of Zelda: The Wind Waker HD. New artwork featuring a group shot of the main characters was provided for the Wii U version to match its modified art style, and was used as the cover art for each territory. Instead of simply using the same cover and calling it a day, NoA went the extra mile and goldified it due to the franchise being associated with that color. That’s a fine idea in theory, but not when the results are gaudy. That made it look inferior to Japan’s and Europe’s, to the chagrin of the fanbase who adored the new art. We’re supposed to believe that apparently no one at NoA stopped and realized how inferior their cover was, unless they did, and an exec from the top of the company mandated it. It’s difficult to imagine anyone that high up caring about a cover, though.

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I’ve seen people blaming Nintendo of America for changing the background on Captain Toad: Treasure Tracker’s cover to a gold one, but this also happened with the Japanese cover. You can’t blame NoA this time, unless you want to make an argument that their gaudy design sensibilities are spreading like a virus across divisions.

lozmm3dcover_111214

Thankfully, we have an aversion to this in terms of Zelda covers…at least for now. Nintendo finally announced The Legend of Zelda: Majora’s Mask 3D on a Nintendo Direct last week, and while a cover was immediately provided for Europe, it took a little while for the American division to show it. (Europe is also receiving a limited edition, and around 300 of them will likely be available at the Nintendo World Store in New York City on its release date.) That gave the internet time to work on creative Photoshops, speculating on what would inevitably happen once they got their hands on it. But they seem to be sparing us this time by giving us the same cover as other territories worldwide. Someone thankfully knows good art when they see it.

There’s plenty of time for them to change that, but hopefully it sticks. No one at the company is heartless enough to even think about ruining that cover, right? Well, we’ll see if someone takes the challenge.

Of all the problems NoA has, this one seemed like the easiest fix. Let’s hope the Majora’s Mask 3D cover is as sign that they’ve heard the complaints. Now they can get around to other far more important issues.

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  1. dpamaregoodtome
    • chrono7828
      • dpamaregoodtome

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